Full Content Management Service Level Agreement (Australia only)
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CrowdComms will upload the first draft of the agenda within five (5) working days unless otherwise advised.
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Upload other content/action changes within forty-eight(48) hours of receiving unless otherwise advised.
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Once the first draft of content is loaded, CrowdComms will confirm via email and attach the relevant spreadsheets for making changes.
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CrowdComms and client will agree a final date for the submission of changes and the client will send through the updated CrowdComms templates on that date for upload.
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Acknowledge emails within one (1) business day.
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If the client uses the CrowdComms design service, we will upload and brand the app and facilitate one (1) further update once signed off by the client.
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CrowdComms will supply up to two (2) hours of phone/ online Content Management System (CMS) training to ensure that the client is proficient in making edits/ additions in the CMS.
Client Will:
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Ensure ALL content will be sent by one authorised client contact.
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Ensure all content data is correct and signed off internally prior to sending to CrowdComms.
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Provide brand guidelines where applicable.
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Provide design assets.
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Supply all content on or before the agreed date. The agreed date will be confirmed on the initial Kick-Off call
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Supply content and changes to content by email or other agreed method (i.e. FTP / Dropbox etc.)
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Proof and approve all content and app setup before launch.
Please Note
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Content (other than images) cannot be accepted in PDF.
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Where possible brand assets should be provided in a vector format or as high resolution bitmaps.
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Content is loaded as supplied.
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We do not proof-read content before/after it is loaded.
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Client will be required to complete a Client App Sign Off Form before the app goes live.
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Native apps require three (3) weeks for the submission process.
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All projects require and internal quality assurance check. This check is carried out by a designated member of our QA team.
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In all instances the client will be required to sign off projects before going live.